Specializing in creature design, 3D modelling, and concept illustration. With a strong background in major film and series production. My experience includes creature modelling and matte painting for major studios, as well as providing creature concept art solutions during production and concept sculpts for environmental set pieces. Additionally, I have experience as a Sub-instructor for Anatomy for Production.
My freelance experience includes book cover illustrations, artist mentoring and character/creature concept design and development for the gaming industry.
Co-Founder/Creative Director/World Builder at Emerge from Ether.